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Senior VFX Artist


Published: Wed, 16 Jul 2025 04:50:43 GMT

Position: Senior VFX Artist at Mob Entertainment

Company Overview:

Mob Entertainment is a rapidly growing multimedia startup studio, known for our popular indie horror game “Poppy Playtime”. With over 100 billion YouTube views of Poppy Playtime related content since its launch 4 years ago, we are expanding our team to meet our ambitious goals.

Job Description:

At Mob Entertainment, we are storytellers and every visual effect we create is meant to bring those stories to life. We are seeking a Senior VFX Artist who excels at crafting realistic, physically grounded effects, from subtle environmental details to cinematic moments. As a Senior VFX Artist, you will be responsible for designing and implementing high-quality, real-time visual effects in Unreal Engine, collaborating with various teams to enhance storytelling and gameplay, and mentoring junior artists.

Key Responsibilities:

– Design and implement high-quality, realistic real-time visual effects in Unreal Engine, including atmospheric details, gameplay-driven effects, and cinematic moments.
– Utilize advanced Niagara systems and custom module scripts to create unique, physically plausible effects.
– Develop and optimize materials to support VFX needs across environments and gameplay.
– Handle Chaos destruction workflows, integrating destructible assets and dynamic simulations into gameplay.
– Collaborate closely with design, art, and engineering teams to ensure effects enhance storytelling and gameplay.
– Integrate effects into Blueprints, prototype interactions, and fine-tune for responsiveness and immersion.
– Mentor junior artists, sharing knowledge and raising the overall quality bar for the team.

Requirements:

– 7+ years of professional experience creating real-time VFX for games, with at least two shipped titles in a senior or principal role (console or PC).
– Expertise in Unreal Engine, including Niagara, Blueprints, and performance optimization.
– Proficiency in Chaos destruction pipeline, with the ability to build, simulate, and integrate dynamic, realistic destruction at scale.
– Strong experience using Houdini to create procedural destruction assets, simulate debris and environmental effects, and generate flipbooks or mesh caches for real-time VFX.
– Ability to create custom Niagara modules and scripts to achieve physically accurate behaviors.
– Strong artistic sensibility and understanding of how to make effects feel real and impactful.
– Passion for mentoring and supporting junior artists.
– Collaborative, proactive, and passionate about pushing technical and visual fidelity.
– A portfolio showcasing a wide range of high-quality, realistic real-time VFX, with a focus on destruction and environmental effects.

Bonus Skills:

– Experience with HLSL or custom shader authoring.
– Familiarity with EmberGen for realistic simulation-driven flipbooks or elements.
– Strong skills in VFX performance profiling and optimization for console and PC.
– Knowledge of developing custom Houdini setups or tools to improve VFX production pipelines.

Why Join Us?

– Work on ambitious, visually bold projects that challenge and inspire.
– Join a passionate, tight-knit team that values creative freedom and technical mastery.
– Enjoy ownership, flexibility, and opportunities to shape entire worlds.
– Competitive compensation, full benefits, and a culture built on respect and curiosity.

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to [email protected].

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Apply now to join our team and be a part of creating exciting and immersive gaming experiences!
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